1. Come on then lets get a list of names down for who's got this so we can start partying up and get some private matched going. http://www.vgforums.co.uk/threads/cod-ww2-ps4-role-call.10312/
    Dismiss Notice
Dismiss Notice
New!! Join User Group option added. Head over the this thread to see more information and instructions on how to join - http://www.vgforums.co.uk/community/threads/join-user-group-mod.6449/


Discussion in 'Platform & Strategy Games' started by Bartell, Dec 8, 2017.

By Bartell on Dec 8, 2017 at 7:32 AM
  1. [​IMG]

    Dreams™ is a space where you go to play and experience the dreams of Media Molecule and our community. It’s also a space in which to create your own dreams, whether they’re games, art, films, music or anything in-between and beyond.



Discussion in 'Platform & Strategy Games' started by Bartell, Dec 8, 2017.

    1. The scale of Media Molecule‘s ambitious new PS4 project has been hinted at since its reveal at PlayStation’s E3 press conference in 2015, but now, in the wake of both the new trailer at last week’s Game Awards and the dedicated PSX panel this past weekend, it’s the perfect time to delve into the specifics and offer you an in-depth look at the game.

      Below, join key creatives at Media Molecule in a video tour of the game ahead of its 2018 release.

      Dig into an overview of what you can do when starting the game, check out the Story mode and meet its lead characters, then enjoy a showcase of how easy it is to create environments and levels using either PS Move or Dualshock 4 controllers.

      1. What is Dreams?
      Studio Director Siobhan Reddy, Art Director Kareem Ettouney, Technical Director Alex Evans and Creative Director Mark Healey offer an overview of what Dreams is all about.

      2. Introducing Dreams’ Story Mode
      Here’s your first look at the three interweaving narratives that make up Dreams’ central Story Mode, all built using the very same tools that you’ll have access to.

      3. Creating an environment in Dreams in 5 minutes
      Art Director Kareem Ettouney demonstrates how easy it is to create a beautiful environment in the games’ Dream Shaping mode.

      4. Creating a level in Dreams in under 10 minutes
      Finally, Level Designer John Beech puts together a fully playable level.

      Source playstation blog

Share This Page